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These rules are intended to provide a fast skirmish game that provides for small unit actions from the 1940’s but can be used for conflicts from around 1900 onwards, with an emphasis on command and control. 


The games are platoon skirmish size and as such we would recommend using a playing area approximately four feet square.  This will give sufficient room for manoeuvre and allow for longer range weapon firing.


The rules allow for one side to be controlled by players with an enemy controlled randomly by cards and an umpire.

Keep Low, Move Fast Modern era skirmish rules

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